General

Ship types. Are there a similar number to HW2?

General

Ship types. Are there a similar number to HW2?

Postby destraex » Mon Nov 05, 2012 1:40 am

Just attempting to decide whether skirmish is going to be tactical enough and have enough variety for me.
Not having homeworlds Z axis is a real bummer. But I could get over it if this game were good in other respects.

So what is the ship variety like?
destraex
 
Posts: 3
Joined: Sun Nov 04, 2012 8:44 pm

Re: Ship types. Are there a similar number to HW2?

Postby Boris28 » Mon Nov 05, 2012 10:59 am

Hey, I'm glad you are interested in our game.

The game has all military classes of ships in each faction which means destroyers, cruisers, frigates of few types, carriers, massive ships, including special ability long range cannons, shield generators, planetary defense cannons etc.

We decided to not implement Z axis because the game has a more faster tactical pace then Homeworld, in Homeworld you would concentrate on one major ship in a single system, in our game you play across several systems controlling few solar systems in same time in real time. It plays different then other games.

We could always add Z axis if we wanted, in future who knows. Everything is possible :)
Boris28
-
-
 
Posts: 287
Joined: Tue Nov 02, 2010 3:16 pm


Return to General

Who is online

Users browsing this forum: No registered users and 2 guests

cron