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Kickstarter

Kickstarter

Postby jaket » Thu Aug 08, 2013 9:00 pm

Black Talons is now on Kickstarter! 8-)
We’re running a campaign to fund the development of the game with the levels of excellency that we’re aiming to achieve. If you want to support us, or if you just want to follow the developments and updates, then be sure to check out the page:

http://www.kickstarter.com/projects/2144810080/black-talons

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Re: Kickstarter

Postby L-Blade » Fri Aug 09, 2013 10:54 pm

The KS project is looking good.
Good luck with it :)
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Re: Kickstarter

Postby LoneRanger » Sat Aug 10, 2013 10:55 am

Nice work. I hope it gets funded!!
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Re: Kickstarter

Postby tavjaz » Sat Aug 10, 2013 9:31 pm

*LIKE*
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Re: Kickstarter

Postby jaket » Mon Aug 12, 2013 7:07 pm

Hey Guys,

We posted the first update on the Kickstarter page - the bullet time feature.
http://www.kickstarter.com/projects/214 ... lons/posts

"We've received good feedback and very interesting questions about the tactical depth in the game, so in our first update, we're showing you how battles can be planned and executed in Black Talons.
One of the features that we love ourselves is the bullet time key. It slows down time so that the player can carefully order his troops or inspect the battlefield.

Although the game can be played without using this feature, it is quite useful to change unit's specific options like short / long range attack, use special abilities, throw grenades and much more.

In the first part of the video, you can see several squads attacking an enemy bunker. Action is slowed down and orders are given to each unit. In the second part of the video, the player's squads are attacking an enemy dropzone while a team of engineers is hacking a computer terminal, which turns on an enemy bridge.

Hopefully you enjoyed what you've seen. Please give us your feedback and comments and don't forget to share it with your friends!"
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Re: Kickstarter

Postby Stormare » Tue Aug 13, 2013 12:22 pm

The bullet time looks good. Never saw it in this kind of game. Is this a timed thing Max Payne style where the player only has a few seconds or are there no time constraints?
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Re: Kickstarter

Postby jaket » Wed Aug 14, 2013 3:44 pm

There is no time limit to the bullet time. It can be used to carefully plan the tactic and give the orders to the units ;)
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Re: Kickstarter

Postby Stormare » Wed Aug 14, 2013 5:18 pm

That's what I was hoping :D
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Re: Kickstarter

Postby jaket » Sat Aug 17, 2013 6:00 pm

We posted another update on Kickstarter, explaining the different roles of the infantry units:
http://www.kickstarter.com/projects/214 ... lons/posts
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Re: Kickstarter

Postby jaket » Mon Aug 19, 2013 6:36 pm

We posted a new update on Kickstarter, detailing the different sections of the Battlecruiser 8-)
http://www.kickstarter.com/projects/214 ... lons/posts
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